monoICARUS

ARTIST | GRAPHIC DESIGNER | GAME DESIGNER | VIDEO EDITOR

//Break Studios

Brand Style Guide work for //Break Studios.
A start-up indie game studio.

TERRASCAPE

Brand Identity Work for //Break Studios's TERRASCAPE.

Alternative Work

Digital Art

TERRASCAPE

Brand Identity and Menu Conceptualization


Brand identity and menu conceptualization for //Break Studios adventure role-playing game (RPG) TERRASCAPE.


TERRASCAPE is a story-driven project first conceptualized in 2015. After going through various iterations of what medium its story would be told through, its main priority became game development.As a graphic designer, and TERRASCAPE's Creator, the mission was to discover what TERRASCAPE's identity was through the exploration of its brand and to conceptualize a game menu showcasing these themes. Other deliverables included creating mock ups, and animations for this menu system.Sketching up concepts and formulating ideas for the identity and menu system was a highly fun and enjoyable experience. Despite having creativity unbound, as TERRASCAPE is my own work in its entirety, the importance of balancing visual aesthetics with functionality and performance was kept in mind. Which included needing to consider UX design as a part of the creation process. UX/UI design goes hand-in-hand during game development, as no matter how aesthetically pleasing a project may be, if it's dysfunctional or not enjoyable to navigate or use by its users, it fails in its design.Following the fine line that is my own creativity blended with user-centered design was a fun challenge to partake in. Many times the project was returned to the drawing board (literally) for trying different concepts. No matter, what idea was being handled, there was always the inquiry and inclusion of how these menus would transition between one another. Being able to connect one menu to the next in a creative and fun way, was a high priority. Normal menu systems in games use plain navigational systems of various tabs and text work. Injecting a sense of immersion and creativity into each menu, and its transitions, was a challenge to consider but not impossible to accomplish.

OTHER WORK

Adobe Photoshop, Illustrator, Digital Art


Showcase of alternative work.



PHOTOSHOP


Works are primarily done with the use of the pen tool, text tool, and various shape tools. Imagery assets were also utilized either as shown or as reference points. Majority of designs are text heavy lending to various typefaces and layer styling to ensure legibility.


ILLUSTRATOR


Works were primarily done with the use of the pen tool and various shape tools. The Letter 'T' was referenced to give the shape to the logo design, but majority of other assets were created from scratch.


DIGITAL ART


The Creator

I'm Damon, a.k.a. monoICARUS, I'm a multimedia artist that resides within the PNW. I primarily work with graphic design, digital art, video editing, and web design.I'm currently a student at the Evergreen State College and am a video editor for the Heroes of B YouTube channel (on hiatus).CV is currently a work in progress while working on education.